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  2. Abstract state machine - Wikipedia

    en.wikipedia.org/wiki/Abstract_state_machine

    The ASM Method is a practical and scientifically well-founded systems engineering method that bridges the gap between the two ends of system development: . the human understanding and formulation of real-world problems (requirements capture by accurate high-level modeling at the level of abstraction determined by the given application domain)

  3. B-Method - Wikipedia

    en.wikipedia.org/wiki/B-Method

    The Rodin Platform is a tool that supports Event-B. [8] [21] [11] Rodin is based on an Eclipse software IDE (integrated development environment) and provides support for refinement and mathematical proof. The platform is open source and forms part of the Eclipse framework It is extendable using software component plug-ins.

  4. Software design description - Wikipedia

    en.wikipedia.org/wiki/Software_Design_Description

    The Data-driven design describes structures that reside within the software. Attributes and relationships between data objects dictate the choice of data structures. The architecture design uses information flowing characteristics, and maps them into the program structure. The transformation mapping method is applied to exhibit distinct ...

  5. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    Abstraction is a fundamental concept in computer science and software engineering, especially within the object-oriented programming paradigm. [3] Examples of this include: the usage of abstract data types to separate usage from working representations of data within programs; [4]

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  7. Low-level design - Wikipedia

    en.wikipedia.org/wiki/Low-level_design

    Low-level design (LLD) is a component-level design process that follows a step-by-step refinement process. This process can be used for designing data structures, required software architecture, source code and ultimately, performance algorithms.

  8. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    The template method is used for the following reasons. [3] It lets subclasses implement varying behavior (through overriding of the hook methods). [6] It avoids duplication in the code: the general workflow of the algorithm is implemented once in the abstract class's template method, and necessary variations are implemented in the subclasses. [6]

  9. Template:Software engineering - Wikipedia

    en.wikipedia.org/wiki/Template:Software_engineering

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