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  2. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    A light ray is a line or curve that is perpendicular to the light's wavefronts (and is therefore collinear with the wave vector). A slightly more rigorous definition of a light ray follows from Fermat's principle, which states that the path taken between two points by a ray of light is the path that can be traversed in the least time. [1]

  3. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [ 5 ] [ 8 ] [ 7 ] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the ...

  4. Angle of incidence (optics) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_incidence_(optics)

    The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...

  5. Caustic (optics) - Wikipedia

    en.wikipedia.org/wiki/Caustic_(optics)

    Caustics are formed in the regions where sufficient photons strike a surface causing it to be brighter than the average area in the scene. “Backward ray tracing” works in the reverse manner beginning at the surface and determining if there is a direct path to the light source. [7] Some examples of 3D ray-traced caustics can be found here.

  6. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    In three-dimensional geometry, a parallel projection (or axonometric projection) is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other. It is a basic tool in descriptive geometry.

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    Some of these project chosen geometry onto the image plane, as is done with rasterization today. Others determine what geometry is visible along a given ray, as is done with ray tracing. [6] [7] Using a computer for ray tracing to generate shaded pictures was first accomplished by Arthur Appel in 1968. [8]

  8. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...

  9. External ray - Wikipedia

    en.wikipedia.org/wiki/External_ray

    An external ray is a curve that runs from infinity toward a Julia or Mandelbrot set. [1] Although this curve is only rarely a half-line (ray) it is called a ray because it is an image of a ray. External rays are used in complex analysis , particularly in complex dynamics and geometric function theory .

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