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  2. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  3. Crash reporter - Wikipedia

    en.wikipedia.org/wiki/Crash_reporter

    Crash reports often include data such as stack traces, type of crash, trends and version of software. These reports help software developers- Web, SAAS, mobile apps and more, to diagnose and fix the underlying problem causing the crashes. Crash reports may contain sensitive information such as passwords, email addresses, and contact information ...

  4. Tracing (software) - Wikipedia

    en.wikipedia.org/wiki/Tracing_(software)

    Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring ...

  5. DTrace - Wikipedia

    en.wikipedia.org/wiki/DTrace

    The language, inspired by C, includes added functions and variables specific to tracing. D programs resemble AWK programs in structure; they consist of a list of one or more probes (instrumentation points), and each probe is associated with an action.

  6. Trace tree - Wikipedia

    en.wikipedia.org/wiki/Trace_tree

    A trace tree is a data structure that is used in the runtime compilation of programming code. Trace trees are used in tracing just-in-time compilation where tracing is used during code execution to look for hot spots before compilation. When those hot spots are entered again the compiled code is run instead.

  7. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.

  8. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    Newer processors contain a dedicated stack engine to optimize stack operations. Pentium M was the first x86 processor to introduce a stack engine. In its implementation, the stack pointer is split among two registers: ESP O , which is a 32-bit register, and ESP d , an 8-bit delta value that is updated directly by stack operations.

  9. Register allocation - Wikipedia

    en.wikipedia.org/wiki/Register_allocation

    It then infers a set of "traces" (i.e. code segments) in which the merge point is ignored in favor of the most used branch. Each trace is then independently processed by the allocator. This approach can be considered as hybrid because it is possible to use different register allocation algorithms between the different traces. [52]