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  2. Jump point search - Wikipedia

    en.wikipedia.org/wiki/Jump_point_search

    In computer science, jump point search (JPS) is an optimization to the A* search algorithm for uniform-cost grids. It reduces symmetries in the search procedure by means of graph pruning, [1] eliminating certain nodes in the grid based on assumptions that can be made about the current node's neighbors, as long as certain conditions relating to the grid are satisfied.

  3. Any-angle path planning - Wikipedia

    en.wikipedia.org/wiki/Any-angle_path_planning

    The advantage is that all optimizations of grid A* like jump point search will apply. A visibility graph with all the grid points can be searched with A* for the optimal solution in 2D space. However, the performance is problematic since the number of edges in a graph with V {\displaystyle V} vertices is O ( V 2 ) {\displaystyle O(V^{2})} .

  4. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    Princeton shape-based 3D model search engine Keenan's 3D Model Repository hosted by the Carnegie Mellon University HeiCuBeDa Hilprecht – Heidelberg Cuneiform Benchmark Dataset for the Hilprecht Collection a collection of almost 2.000 cuneiform tablets for bulk-download acquired with a high-resolution 3D-scanner.

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  7. SolveSpace - Wikipedia

    en.wikipedia.org/wiki/SolveSpace

    When sketching is complete, a 3D part can be extruded into a volumetric model for further modeling. An extruded model creates a group along a specified normal . Every group in SolveSpace encapsulates an action applied to the specified sketch created for every 3D operation, such as an extrusion, rotation, or translation.

  8. Stencil jumping - Wikipedia

    en.wikipedia.org/wiki/Stencil_jumping

    The brute force algorithm would find the distance of the point from every mesh point and see which is smallest. Another approach would be to use a binary search algorithm which would yield a result comparable in speed to the stencil jumping algorithm. A combination of both the binary search and the stencil jumping algorithm will yield an ...

  9. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.