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In 2012, she played the role of Usami/Monomi in "Danganronpa 2: Goodbye Despair". This was the first time in her career that she appeared in a video game. Sasuga died on February 5, 2023, at the age of 87. [4] The cause of death was undisclosed, but she was not ill and died suddenly in good health.
Danganronpa 2: Goodbye Despair [c] is a 2012 visual novel developed by Spike Chunsoft. It is the second game in the Danganronpa franchise following Danganronpa: Trigger Happy Havoc (2010). It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013.
A sequel, Danganronpa 2: Goodbye Despair, was released for PSP in Japan on 26 July 2012, featuring various gameplay additions. On 10 October 2013, Spike Chunsoft released Danganronpa 1・2 Reload (ダンガンロンパ1・2 Reload), a compilation of the first two games, for the PlayStation Vita. Along with higher resolution graphics and touch ...
In Danganronpa 2, she joins Makoto and Byakuya in confronting Junko's Alter Ego. In Danganronpa 3, she becomes involved in the Monokuma Hunter game alongside other Future Foundation members. She is presumably killed by the poison in her wristband as a result of her forbidden action, "passing the fourth time limit with Makoto still alive."
The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010; the second game, Danganronpa 2: Goodbye Despair, was released in 2012; and the third game, Danganronpa V3: Killing Harmony, was released for the PlayStation 4 and the PlayStation Vita in 2017.
Danganronpa was a commercial success and earned positive reviews for the handling of the cast and story. It won awards, though critics were divided on the lack of challenging difficulty in solving class trials and its mini games. A sequel, Danganronpa 2: Goodbye Despair, was released in 2012.
Spike Chunsoft Co., Ltd. [a] is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games.The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012.
An early rejected design of Hajime. Danganronpa writer Kazutaka Kodaka created Hajime Hinata as a major contrast to his predecessor, Makoto Naegi.While Makoto's story involves his holding onto hope as a result of his morals, Hajime moves forward carrying the burden of despair as a consequence of the sins he committed with his past persona known as Izuru Kumukura. [4]