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Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [ 1 ]
Steamworks also provides Valve Anti-Cheat (VAC), Valve's anti-cheat system; game servers automatically detect and report users who are using cheats in online, multiplayer games. [162] In August 2012, Valve added new features—including dedicated hub pages for games that highlight the best user-created content, top forum posts, and screenshots ...
Shortly after, in December, EasyAntiCheat, a third-party anti-cheat system, replaced CheatPunch. [36] In early 2015, Rust added a feature that decided each player's skin colour based on their Steam ID. [37] In the original game, the heads-up display featured statistics like as health, hunger and radiation level. [9]
Anti-cheat software is designed to prevent players of online games from gaining unfair advantage through the use of third-party tools, usually taking the form of software hooks. It is challenged to run securely in an aggressively hostile environment. See Cheating in online games. See also Category:Digital rights management
GameGuard possesses a database on game hacks based on security references from more than 260 game clients. Some editions of GameGuard are now bundled with INCA Internet's Tachyon anti-virus / anti-spyware library, and others with nProtect Key Crypt, an anti-key-logger software that protects the keyboard input information.
PunkBuster is a computer program that is designed to detect software used for cheating in online games.It does this by scanning the memory contents of the local machine. A computer identified as using cheats may be banned from connecting to protected servers.
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BattlEye is a proprietary anti-cheat software designed to detect players that hack or abusively use exploits in an online game.It was initially released as a third-party anti-cheat for Battlefield Vietnam in 2004 and has since been officially implemented in numerous video games, primarily shooter games such as PUBG: Battlegrounds, Arma 3, Destiny 2, War Thunder, and DayZ.