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  2. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    This feature meant that interactive fiction games were easily ported across all the popular platforms at the time, including CP/M (not known for gaming or strong graphics capabilities). The number of interactive fiction works is increasing steadily as new ones are produced by an online community, using freely available development systems.

  3. Interactive storytelling - Wikipedia

    en.wikipedia.org/wiki/Interactive_storytelling

    Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.

  4. Electronic literature - Wikipedia

    en.wikipedia.org/wiki/Electronic_literature

    Hypertext fiction, interactive fiction, digital poetry, generative literature, cell phone novels, instapoetry, cybertext, netprov, creepypasta, fan fiction, web fiction Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity , multimodality or algorithmic text generation are used ...

  5. Data and information visualization - Wikipedia

    en.wikipedia.org/wiki/Data_and_information...

    Data and information visualization (data viz/vis or info viz/vis) [2] is the practice of designing and creating easy-to-communicate and easy-to-understand graphic or visual representations of a large amount [3] of complex quantitative and qualitative data and information with the help of static, dynamic or interactive visual items.

  6. Text Adventure Development System - Wikipedia

    en.wikipedia.org/wiki/Text_Adventure_Development...

    From the late 1980s to early 1990s, free development tools such as TADS and Inform enabled amateur communities to create interactive fiction. [1] In the mid-1990s, TADS was a top development tool for interactive fiction. [2] At the time, it was a more improved tool for parsing and world building than existing systems like AGT (Adventure Game ...

  7. Glulx - Wikipedia

    en.wikipedia.org/wiki/Glulx

    The Inform compiler, starting with version 6.30, can produce either Z-machine or Glulx story files. A Spanish interactive fiction development system called Superglús also uses Glulx. The reference interpreter is Andrew Plotkin's Glulxe, [ 1 ] but the Git interpreter is often used as it is somewhat faster. [ 2 ]

  8. LitRPG - Wikipedia

    en.wikipedia.org/wiki/LitRPG

    LitRPG, short for literary role-playing game, is a literary genre combining the conventions of computer RPGs with science-fiction and fantasy novels. The term was introduced in 2013. [ 1 ] In LitRPG, game-like elements form an essential part of the story, and visible RPG statistics (for example strength, intelligence, damage) are a significant ...

  9. Colossal Cave Adventure - Wikipedia

    en.wikipedia.org/wiki/Colossal_Cave_Adventure

    It is the first well-known example of interactive fiction, as well as the first well-known adventure game, for which it was also the namesake. The original game, written in 1975 and 1976, was based on Crowther's maps and experiences caving in Mammoth Cave in Kentucky, the longest cave system in the world; further, it was intended, in part, to ...

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