Search results
Results from the WOW.Com Content Network
The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.
For premium support please call: 800-290-4726 more ways to reach us
In contrast with standard SDRAM, used in stationary devices and laptops and usually connected over a 64-bit wide memory bus, LPDDR also permits 16- or 32-bit wide channels. [2] The "E" and "X" versions mark enhanced versions of the specifications. They formalize overclocking the memory array by usually 33%.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Bus width – Maximum bit width of the memory bus utilized. Size – Size of the graphics memory. Clock – The reference memory clock frequency. Bandwidth – Maximum theoretical memory bandwidth based on bus type and width. TDP (Thermal design power) – Maximum amount of heat generated by the GPU chip, measured in Watt.
Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
The Nimrod, designed by John Makepeace Bennett, built by Raymond Stuart-Williams and exhibited in the 1951 Festival of Britain, is regarded as the first gaming computer.. Bennett did not intend for it to be a real gaming computer, however, as it was supposed to be an exercise in mathematics as well as to prove computers could "carry out very complex practical problems", not purely for enjoyme
Since GPU computations are memory-intensive, integrated processing may compete with the CPU for relatively slow system RAM, as it has minimal or no dedicated video memory. IGPs use system memory with bandwidth up to a current maximum of 128 GB/s, whereas a discrete graphics card may have a bandwidth of more than 1000 GB/s between its VRAM and ...