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  2. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The Mizutamari launcher exists to facilitate running Windows games through Wine, [361] which can still be used standalone. [362] A 2011 benchmark by Phoronix even found certain speed advantages over running games on Linux itself, comparing PC-BSD 8.2 to Ubuntu 11.04. [363] Most BSD systems come with the same pack in desktop games as Linux. [364]

  3. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games.

  4. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    The project started as a way for Google to bring full hardware acceleration for WebGL to Windows without relying on OpenGL graphics drivers. Google initially released the program under the BSD license. [13] The current production version (2.1.x) implements OpenGL ES 2.0, 3.0, 3.1 and EGL 1.5, claiming to pass the conformance tests for both.

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Ashes of the Singularity was the first publicly available game to utilize DirectX 12. Testing by Ars Technica in August 2015 revealed slight performance regressions in DirectX 12 over DirectX 11 mode for the Nvidia GeForce 980 Ti , whereas the AMD Radeon R9 290x achieved consistent performance improvements of up to 70% under DirectX 12, and in ...

  6. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Render Pass, introducing render pass concept in Direct3D 12, adding new APIs to be run on existing drivers and allow user mode drivers to choose optimal rendering path without heavy CPU penalty. Meta-commands, adding preview support for DirectML, a high-performance, hardware-accelerated DirectX 12 library for machine learning. With Windows 10 ...

  7. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    A new Gallium3D driver Crocus for Intel Gen 4 Graphics to Haswell is here in development to complete here the gallium3D area with possible split in the next time of year 2021. Crocus is optional available in 21.2. [55] Amber branch is for old drivers without Gallium 3D Functions like Radeon R200, intel i915 and 965 with actual version 21.3.9. [56]

  8. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    A Vulkan driver only needs to perform GPU specific optimization and code generation, resulting in easier driver maintenance, and potentially smaller driver packages. [38] The developers of applications now can also more easily obfuscate proprietary shader code, due to shaders not being stored directly as source code, however tools are provided ...

  9. Unigine - Wikipedia

    en.wikipedia.org/wiki/Unigine

    UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...