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Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.
The flagship Esports and competitive video games festival in Sri Lanka. Hosted since 2008, the event organized by Gamer.LK brings participants from across Sri Lanka together as they battle it out across the most popular Esports titles in the country. [21] [22] [23] Sri Lanka: 2008–2018 Tougeki – Super Battle Opera
Garena All-Star 2nd (SEA Qualifier) Southeast Asia: various: 2016: 2017: 6: Represent for SEA at All-Star NiceGameTV League of Legends Battle 2nd (mixed) South Korea: Seoul: 2012: 2014: 16+12: Garena Talk Talk League 2nd (amateur) Taiwan/Hong Kong/Macau: Online: 2013: 8: Tencent Games Arena Hero of Cities 3rd (amateur cup) China: Taicang: 2011: ...
Esports are multiplayer video games which are played in competition, often for prize money. This category lists games (disciplines) of esports. This category lists games (disciplines) of esports. It does not list sports-related or sports simulation games, unless those games are also played in competition.
World Cyber Games is one of the largest global esports tournaments, with divisions in various countries. [1] The World Cyber Games, created by International Cyber Marketing CEO Yooseop Oh and backed financially by Samsung, was considered the e-sports Olympics; [2] [3] events included an official opening ceremony, and players from various countries competing for gold, silver and bronze medals.
In November 2020, Riot Games announced the first Valorant Champions Tour, a tournament series divided into three tiers: Challengers, Masters, and Champions. Challengers would act as the lowest tier, split into seven regions: North America, Brazil, Latin America (Hispanic America), EMEA, Southeast Asia (later included South Asia and Oceania, become to Asia-Pacific), Korea, Japan.
League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...
The 2015 iteration of the event was won by Denial eSports with team consisting of Chris "Replays" Crowder, Dillon "Attach" Price, James "Clayster" Eubanks, and Jordan "JKap" Kaplan. [4] The 2016 iteration occurred 2–4 September 2016, unlike previous ones held in the spring, with a two million dollar prize pool.