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  2. Flare3D - Wikipedia

    en.wikipedia.org/wiki/Flare3D

    The 3D editor may be used to lay out 3D objects, and to generate compressed Flare3D binary packages of 3D models. Such 3D models and animations may be imported from third-party programs such as Autodesk 3ds Max, or Autodesk Maya, or other mesh-based 3D modeller. The 3D runtime engine is typically supplied as a closed-source SWC package ...

  3. Away3D - Wikipedia

    en.wikipedia.org/wiki/Away3D

    Away3D is an open-source ActionScript 3 engine for developing interactive 3D graphics within Adobe Flash Player and Adobe AIR. Away3D runs on current web browsers utilizing the Adobe Flash Player, and uses Stage3D for GPU-accelerated rendering. [citation needed] The engine can render 3D models and perform various other 3D computations.

  4. Pond5 - Wikipedia

    en.wikipedia.org/wiki/Pond5

    Pond5 was founded in 2006 as a way for video producers to license content to third parties. [6] It subsequently expanded into other media types, including photos, music, sound effects, 3D models, and Adobe After Effects templates.

  5. Wikipedia : WikiProject Sharks/Template shark article

    en.wikipedia.org/.../Template_shark_article

    This page describes a template shark article. First part just lists the headings and gives an idea on what to write in each section, the second part gives examples. <A tax box> Including picture and all field as per Wikipedia:WikiProject Tree of Life/taxobox usage <A general description of the sharks size and habitat and a few descriptive ...

  6. Amapi - Wikipedia

    en.wikipedia.org/wiki/Amapi

    Amapi was a 3D modeler created by Yonowat S.A. that incorporates both polygonal modeling and NURBS surface modeling. Amapi was used to create models for industrial design, architecture, interior design, furniture, exhibit design, packaging, bottling, illustration, video games and multimedia.

  7. Shark 3D - Wikipedia

    en.wikipedia.org/wiki/Shark_3D

    Shark 3D is an engine developed by Spinor for creating and viewing interactive 3D scenes. It is mainly used for developing video games and things similar to game engines , producing films and TV series , [ 1 ] [ 2 ] as well as creating broadcast graphics [ 3 ] and developing 3D applications.

  8. Self-cleaning surfaces - Wikipedia

    en.wikipedia.org/wiki/Self-cleaning_surfaces

    Shark skin is another example of antifouling, self-cleaning and low adhesion surfaces. This hydrophobic surface allows sharks to maneuvers fast in water. Shark skin is composed of periodically arranged diamond-shape dermal denticles, superimposed with triangular riblets.

  9. List of sharks - Wikipedia

    en.wikipedia.org/wiki/List_of_sharks

    Shark is the naming term of all members of Selachimorpha suborder in the subclass Elasmobranchii, in the class Chondrichthyes. The Elasmobranchii also include rays and skates ; the Chondrichthyes also include Chimaeras .