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  2. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame . [ 2 ]

  3. Upper memory area - Wikipedia

    en.wikipedia.org/wiki/Upper_memory_area

    In DOS memory management, the upper memory area (UMA) is the memory between the addresses of 640 KB and 1024 KB (0xA0000–0xFFFFF) in an IBM PC or compatible. IBM reserved the uppermost 384 KB of the 8088 CPU 's 1024 KB address space for BIOS ROM , Video BIOS , Option ROMs , video RAM, RAM on peripherals, memory-mapped I/O , and obsoleted ROM ...

  4. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Depth buffer A bitmap image holding depth values (either a Z buffer or a W buffer), used for visible surface determination, during rasterization of 3D scenes Depth map A bitmap image or texture map holding depth values. Similar to a height map or displacement map, but usually associated with a projection. Depth value

  5. Conventional memory - Wikipedia

    en.wikipedia.org/wiki/Conventional_memory

    The remaining 384 KB beyond the conventional memory area, called the upper memory area (UMA), was reserved for system use and optional devices. UMA was used for the ROM BIOS , additional read-only memory , BIOS extensions for fixed disk drives and video adapters, video adapter memory, and other memory-mapped input and output devices .

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  7. Direct Graphics Access - Wikipedia

    en.wikipedia.org/wiki/Direct_Graphics_Access

    Direct Graphics Access is a plug-in for the X display servers that allows client programs direct access to the frame buffer. Graphics hardware communicates via a chunk of memory called a frame buffer. This is an array of values that represent pixel color values on the screen.

  8. Graphics processing unit - Wikipedia

    en.wikipedia.org/wiki/Graphics_processing_unit

    Components of a GPU. A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.

  9. Linux framebuffer - Wikipedia

    en.wikipedia.org/wiki/Linux_framebuffer

    Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...

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