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  2. Memory barrier - Wikipedia

    en.wikipedia.org/wiki/Memory_barrier

    In computing, a memory barrier, also known as a membar, memory fence or fence instruction, is a type of barrier instruction that causes a central processing unit (CPU) or compiler to enforce an ordering constraint on memory operations issued before and after the barrier instruction. This typically means that operations issued prior to the ...

  3. C++03 - Wikipedia

    en.wikipedia.org/wiki/C++03

    C++03 is a version of the ISO/IEC 14882 standard for the C++ programming language. It is defined by two standards organizations, the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC), in standard ISO/IEC 14882:2003. C++03 replaced the prior C++98 standard. C++03 was later replaced by C++11.

  4. Bounds checking - Wikipedia

    en.wikipedia.org/wiki/Bounds_checking

    The safety added by bounds checking necessarily costs CPU time if the checking is performed in software; however, if the checks could be performed by hardware, then the safety can be provided "for free" with no runtime cost. An early system with hardware bounds checking was the ICL 2900 Series mainframe announced in 1974. [3]

  5. Roslyn (compiler) - Wikipedia

    en.wikipedia.org/wiki/Roslyn_(compiler)

    The code name "Roslyn" was first written by Eric Lippert (a former Microsoft engineer [5]) in a post [6] that he published in 2010 to hire developers for a new project. He first said that the origin of the name was because of Roslyn, Washington, but later in the post he speaks ironically about the "northern exposure" of its office; the city of Roslyn was one of the places where the television ...

  6. Managed Extensions for C++ - Wikipedia

    en.wikipedia.org/wiki/Managed_Extensions_for_C++

    This means Managed C++ occupies a unique position in the gallery of .NET languages. It is the only language that can communicate directly with .NET languages (such as C#, VB.NET) as well as native C++. The other .NET languages can only communicate with C++ code via PInvoke or COM. But since Managed C++ can communicate directly in both managed ...

  7. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  8. Visual Component Library - Wikipedia

    en.wikipedia.org/wiki/Visual_Component_Library

    At the time, much UI code work required creating classes inheriting from other classes, and customized objects were often not reusable (for example, a button that performs a specific action cannot be reused in a different application.) [1] UI code was also complicated, forcing the programmer to understand and use the Windows API, manage GDI ...

  9. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    The correct number of sections for a fence is n − 1 if the fence is a free-standing line segment bounded by a post at each of its ends (e.g., a fence between two passageway gaps), n if the fence forms one complete, free-standing loop (e.g., enclosure accessible by surmounting, such as a boxing ring), or n + 1 if posts do not occur at the ends ...

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