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  2. Maximum transmission unit - Wikipedia

    en.wikipedia.org/wiki/Maximum_transmission_unit

    In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. [ 1 ] : 25 The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer , e.g., Ethernet frame .

  3. Jumbo frame - Wikipedia

    en.wikipedia.org/wiki/Jumbo_frame

    The relative scalability of network data throughput as a function of packet transfer rates is related in a complex manner to payload size per packet. [17] Theoretically, as line bit rate increases, the packet payload size should increase in direct proportion to maintain equivalent timing parameters.

  4. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    If the sender has not received acknowledgement for the first packet it sent, it will stop and wait and if this wait exceeds a certain limit, it may even retransmit. This is how TCP achieves reliable data transmission. Even if there is no packet loss in the network, windowing can limit throughput. Because TCP transmits data up to the window size ...

  5. Packet switching - Wikipedia

    en.wikipedia.org/wiki/Packet_switching

    This animation illustrates a network model in which consecutive packets between hosts take differing routes. Out-of-order delivery is, however, detrimental to the performance of several network protocols, including TCP, so the Internet attempts to route packets associated with the same data stream along the same path most of the time.

  6. TCP global synchronization - Wikipedia

    en.wikipedia.org/wiki/TCP_global_synchronization

    TCP global synchronization in computer networks is a pattern of each sender decreasing and increasing transmission rates at the same time as other senders. It can happen to Transmission Control Protocol (TCP) flows during periods of congestion because each sender will reduce their transmission rate at the same time when packet loss occurs.

  7. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    Nagle's algorithm works by combining a number of small outgoing messages and sending them all at once. Specifically, as long as there is a sent packet for which the sender has received no acknowledgment, the sender should keep buffering its output until it has a full packet's worth of output, thus allowing output to be sent all at once.

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    mail.aol.com

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  9. Packet processing - Wikipedia

    en.wikipedia.org/wiki/Packet_Processing

    In digital communications networks, packet processing refers to the wide variety of algorithms that are applied to a packet of data or information as it moves through the various network elements of a communications network. With the increased performance of network interfaces, there is a corresponding need for faster packet processing.