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In computer graphics, relief mapping is a texture mapping technique first introduced in 2000 [1] used to render the surface details of three-dimensional objects accurately and efficiently. [2] It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. [3] It is a form of short-distance ray tracing done in a pixel shader.
Relief map or mapping may refer to: Raised-relief map, a 3D physical representation of terrain; Relief mapping (computer graphics), the 3D digital rendering of texture, which may simulate shadows; Topographic map, a 2D depiction of terrestrial relief, using terrain cartography
Terrain cartography or relief mapping is the depiction of the shape of the surface of the Earth on a map, using one or more of several techniques that have been developed. Terrain or relief is an essential aspect of physical geography , and as such its portrayal presents a central problem in cartographic design , and more recently geographic ...
In modern mapping, a topographic map or topographic sheet is a type of map characterized by large-scale detail and quantitative representation of relief features, usually using contour lines (connecting points of equal elevation), but historically using a variety of methods.
Hand-made raised-relief map of the High Tatras in scale 1: 50 000. A raised-relief map, terrain model or embossed map is a three-dimensional representation, usually of terrain, materialized as a physical artifact. When representing terrain, the vertical dimension is usually exaggerated by a factor between five and ten; this facilitates the ...
Relief map of Spain's Sierra Nevada, showing use of both shading and false color as visualization tools to indicate elevation. The digital elevation model itself consists of a matrix of numbers, but the data from a DEM is often rendered in visual form to make it understandable to humans.
Raised-relief map; T. Topographic map; This page was last edited on 7 October 2023, at 18:46 (UTC). Text is available under the Creative Commons Attribution ...
Relief mapping and parallax occlusion mapping are other common names for these techniques. Interval mapping improves on the usual binary search done in relief mapping by creating a line between known inside and outside points and choosing the next sample point by intersecting this line with a ray, rather than using the midpoint as in a ...