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Load GDTR (Global Descriptor Table Register) from memory. [b] Yes 0 LIDT m16&32 [a] 0F 01 /3: Load IDTR (Interrupt Descriptor Table Register) from memory. [b] The IDTR controls not just the address/size of the IDT (interrupt Descriptor Table) in protected mode, but the IVT (Interrupt Vector Table) in real mode as well. LMSW r/m16: 0F 01 /6
; The 'enter' instruction can also do something similar); sub esp, 12 : 'enter' instruction could do this for us; mov [ebp-4], 3 : or mov [esp+8], 3; mov [ebp-8], 2 : or mov [esp+4], 2; mov [ebp-12], 1 : or mov [esp], 1 push 3 push 2 push 1 call callee; call subroutine 'callee' add esp, 12; remove call arguments from frame add eax, 5; modify ...
INT is an assembly language instruction for x86 processors that generates a software interrupt. It takes the interrupt number formatted as a byte value. [1] When written in assembly language, the instruction is written like this: INT X. where X is the software interrupt that should be generated (0-255).
x86 assembly language is a family of low-level programming languages that are used to produce object code for the x86 class of processors. These languages provide backward compatibility with CPUs dating back to the Intel 8008 microprocessor, introduced in April 1972.
Ralf Brown's Interrupt List (aka RBIL, x86 Interrupt List, MS-DOS Interrupt List or INTER) is a comprehensive list of interrupts, calls, hooks, interfaces, data structures, CMOS settings, memory and port addresses, as well as processor opcodes for x86 machines from the 1981 IBM PC up to 2000 (including many clones), [1] [2] [nb 1] most of it still applying to IBM PC compatibles today.
To use this call, load AH with the number of the desired subfunction, load other required parameters in other registers, and make the call. INT 10h is fairly slow, so many programs bypass this BIOS routine and access the display hardware directly. Setting the video mode, which is done infrequently, can be accomplished by using the BIOS, while ...
A high-level overview of the Linux kernel's system call interface, which handles communication between its various components and the userspace. In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system [a] on which it is executed.
The calling convention of a given program's language may differ from the calling convention of the underlying platform, OS, or of some library being linked to. For example, on 32-bit Windows, operating system calls have the stdcall calling convention, whereas many C programs that run there use the cdecl calling convention. To accommodate these ...