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Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).
The total variation distance (or half the norm) arises as the optimal transportation cost, when the cost function is (,) =, that is, ‖ ‖ = (,) = {(): =, =} = [], where the expectation is taken with respect to the probability measure on the space where (,) lives, and the infimum is taken over all such with marginals and , respectively.
A metric on a set X is a function (called the distance function or simply distance) d : X × X → R + (where R + is the set of non-negative real numbers). For all x, y, z in X, this function is required to satisfy the following conditions: d(x, y) ≥ 0 (non-negativity) d(x, y) = 0 if and only if x = y (identity of indiscernibles.
The distance travelled by an object is the length of a specific path travelled between two points, [6] such as the distance walked while navigating a maze. This can even be a closed distance along a closed curve which starts and ends at the same point, such as a ball thrown straight up, or the Earth when it completes one orbit .
Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.
Since linear motion is a motion in a single dimension, the distance traveled by an object in particular direction is the same as displacement. [4] The SI unit of displacement is the metre . [ 5 ] [ 6 ] If x 1 {\displaystyle x_{1}} is the initial position of an object and x 2 {\displaystyle x_{2}} is the final position, then mathematically the ...
Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)
Momentum of particle multiplied by distance travelled J/Hz L 2 M T −1: scalar Angular acceleration: ω a: Change in angular velocity per unit time rad/s 2: T −2: Area: A: Extent of a surface m 2: L 2: extensive, bivector or scalar Area density: ρ A: Mass per unit area kg⋅m −2: L −2 M: intensive Capacitance: C: Stored charge per unit ...