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  2. ReWire (software protocol) - Wikipedia

    en.wikipedia.org/wiki/ReWire_(software_protocol)

    ReWire is a software protocol, jointly developed by Propellerhead and Steinberg, allowing remote control and data transfer among digital audio editing and related software. Originally appearing in the ReBirth software synthesizer in 1998, the protocol has since evolved into an industry standard.

  3. Dante (networking) - Wikipedia

    en.wikipedia.org/wiki/Dante_(networking)

    Dante is the product name for a combination of software, hardware, and network protocols that delivers uncompressed, multi-channel, low-latency digital audio over a standard Ethernet network using Layer 3 IP packets. [5] Developed in 2006 by the Sydney-based Audinate, Dante builds on previous audio over Ethernet and audio over IP technologies.

  4. Virtual Audio Cable - Wikipedia

    en.wikipedia.org/wiki/Virtual_Audio_Cable

    Virtual Audio Cable is a software product based on WDM multimedia driver that allows a user to transfer audio streams from one application to another. Any application is able to send an audio stream to the input side of a "virtual cable" while a corresponding application can receive this stream from the output side.

  5. Audio over Ethernet - Wikipedia

    en.wikipedia.org/wiki/Audio_over_Ethernet

    AES47 provides audio networking by passing AES3 audio transport over an ATM network using structured network cabling (both copper and fibre). This was used extensively by contractors supplying the BBC's wide area real-time audio connectivity around the UK. Audio over IP differs in that it works at a higher layer, encapsulated within Internet ...

  6. ADAT Lightpipe - Wikipedia

    en.wikipedia.org/wiki/ADAT_Lightpipe

    Lightpipe was designed for use with the Alesis ADATs, and although extremely versatile, there are a few limitations. For straightforward digital audio transfer, the receiving device can synchronize to the lightpipe's embedded clock signal, achieving a 1:1 digital copy. For transport control, additional synchronization is needed between devices.

  7. Comparison of audio network protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio...

    Provided by IEEE 802.1 [f] Cat5=100 m, MM=2 km, SM=70 km 7 hops, 10 km [g] Unlimited 1 + 13, 2 + 2 ⁄ 3 and 5 + 13 ms 96 kHz Dante: 2006 Any IP medium Isochronous Coexists with other traffic using DiffServ QoS Proprietary Control Protocol based on IP, Bonjour: Any L2 or single IP subnet Provided by IEEE 802.1 and redundant link

  8. Audio over IP - Wikipedia

    en.wikipedia.org/wiki/Audio_over_IP

    IP audio codecs use audio compression algorithms to send high fidelity audio over both wired broadband IP networks and wireless 3G, 3.5G, 4G and 5G cellular broadband networks. Broadcasters are migrating to low-cost wired and wireless audio over IP instead of older and more costly fixed-line technologies such as ISDN, X.21 and POTS/PSTN.

  9. Audio Video Bridging - Wikipedia

    en.wikipedia.org/wiki/Audio_Video_Bridging

    Tight sync between multiple AV streams is needed for lip sync between video and related audio streams, to keep multiple digitally connected speakers in phase in a professional environment (which requires 1 μs precision), and to prevent audio or video packets from arriving late to the endpoint, resulting in a dropped frame of video and unwanted ...