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Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
On January 7, 2010, it was announced at CES that the upcoming Xbox Game Room would be made available on both the Xbox Live and Games for Windows Live services. [9] However, games purchased with 240 Microsoft Points will only be playable on one of the platforms; either Xbox 360 or PC. A dual-platform license will cost 400 Microsoft Points. [10]
Prior to October 2010, the free service was known as Xbox Live Silver. [42] It was announced on June 10, 2011, that the service is going to be fully integrated into Microsoft's Windows 8. [43] In October 2011, Microsoft announced live streaming cable television with various providers. [44] The third Xbox Live logo, used from 2013 until 2021
The issue that resulted in rising prices when converting Microsoft Points to real currency, as a result of beta-testing for the new Xbox 360 dashboard update, is an "unintended error" that ...
Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
Microsoft later abandoned this strategy in May 2019, amid criticism of limitations faced by UWP-based games, and a desire to also sell games on competing storefronts such as Steam. [45] [46] [47] The new Xbox app subsequently became the main frontend for PC games available via Microsoft Store, and also integrates subscription service PC Game Pass.
The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...