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  2. Table of keyboard shortcuts - Wikipedia

    en.wikipedia.org/wiki/Table_of_keyboard_shortcuts

    Alt+⇧ Shift, Ctrl+⇧ Shift, ⊞ Win+Space, ⊞ Win+⇧ Shift+Space Alt + ⇧ Shift changes between languages while Ctrl + ⇧ Shift changes between keyboard layouts of the same language. The latter two display a menu with the currently selected input method highlighted, and debuted in Windows 8.

  3. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  5. Wikipedia:Bypass your cache - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Bypass_your_cache

    Hold the ⇧ Shift key and click the Reload button on the navigation toolbar. On macOS: Hold both the ⌘ Cmd and ⇧ Shift keys and press the R key. Hold the ⇧ Shift key and click the Reload button on the navigation toolbar. Hold the Ctrl key and click the Reload button on the navigation toolbar. On ChromeOS: Hold the ⇧ Shift key and click ...

  6. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shaders, levels, and more. The new engine should read these data files and, in theory, load and ...

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  8. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.

  9. Mugen (game engine) - Wikipedia

    en.wikipedia.org/wiki/Mugen_(game_engine)

    Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. [1] Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine use the SDL library.