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  2. Cutscene - Wikipedia

    en.wikipedia.org/wiki/Cutscene

    Real time cutscenes are rendered on-the-fly using the same game engine as the graphics during gameplay. This technique is also known as Machinima . Real time cutscenes are generally of much lower detail and visual quality than pre-rendered cutscenes, but can adapt to the state of the game.

  3. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback).

  4. Development of Final Fantasy XV - Wikipedia

    en.wikipedia.org/wiki/Development_of_Final...

    While CGI cutscenes created by dedicated Square Enix subsidiary Visual Works were present throughout its lifetime, there were far fewer than originally planned in the final game. The team instead relied on real-time cutscenes as much as possible, except for scenes with a scale too great to use real-time graphics.

  5. Full-motion video - Wikipedia

    en.wikipedia.org/wiki/Full-motion_video

    A part of the machine's hardware was a dedicated M-JPEG processing unit which enabled far superior quality relative to other platforms of the time. The FMVs in Final Fantasy VIII, for example, were marketed as movie-quality at the time. FMVs in games today typically consist of high-quality pre-rendered video sequences . These sequences are ...

  6. The Biggest Revelations From Wicked’s Deleted Scenes ... - AOL

    www.aol.com/entertainment/biggest-revelations...

    Universal Pictures Like all movies, certain scenes from Wicked: Part One ended up on the cutting room floor. Luckily for fans, the film’s deleted scenes are available to watch now that the movie ...

  7. Resident Evil – Code: Veronica - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_–_Code...

    The story is told through cinematic CGI sequences and real-time cutscenes. [7] One half of Code: Veronica places the player in control of Claire Redfield while the other half is spent with her brother, Chris. [8] Basic character actions include running, attacking, as well as pushing and climbing objects.

  8. How Does “Time Cut” End? Unpacking the Final ... - AOL

    www.aol.com/does-time-cut-end-unpacking...

    At the beginning of Time Cut, viewers are introduced to Summer Field.It's April 18, 2003, and three of her friends, Emmy (Megan Best), Val (Sydney Sabiston) and Brian (Kataem O’Connor), have ...

  9. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface to real-time image analysis, but is most often used in reference to interactive 3D computer graphics, typically ...