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  2. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The U.S. video game industry continues to function as a vital source of employment. Currently, video game companies directly and indirectly employ more than 120,000 people in 34 states. The average compensation for direct employees is $90,000, resulting in total national compensation of $2.9 billion. [174]

  3. Dota 2 - Wikipedia

    en.wikipedia.org/wiki/Dota_2

    Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve.The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos.

  4. 'Destiny' racks up an average of 3.2 million players per day

    www.aol.com/news/2014-10-12-destiny-average...

    Bungie has revealed that the hybrid of shooter and online role-playing game is managing an average of 3.2 million players per day in the month since its launch -- no mean feat given that even a ...

  5. Dota - Wikipedia

    en.wikipedia.org/wiki/Dota

    Dota Underlords, an auto battler based on the community-created Dota 2 mod Dota Auto Chess, was released in 2020. The original DotA map is considered one of the most popular of all time, with tens of millions of players and a consistent presence at esports tournaments throughout the 2000s. DotA is considered a catalyst for the MOBA genre, inspiring

  6. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    The idea of games as a service began with the introduction of massively multiplayer online games (MMOs) like RuneScape and World of Warcraft, where the game's subscription model approach assured continued revenues to the developer and publisher to create new content. [1]

  7. The International (esports) - Wikipedia

    en.wikipedia.org/wiki/The_International_(esports)

    The International (TI) is an annual esports world championship for the five-on-five video game Dota 2.Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and ...

  8. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

  9. Team Liquid - Wikipedia

    en.wikipedia.org/wiki/Team_Liquid

    Their European Dota 2 squad won The International 2017, which had one of the largest prize pools for any esports tournament in history. [2] Team Liquid's League of Legends team has won five LCS titles, [ 3 ] and their Counter-Strike Global Offensive team was awarded the Intel Grand Slam prize in 2019 after winning four tournaments in just 63 ...