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According to a United Kingdom study by Sheridan and Boon, in 5% of the cases they studied, there was more than one stalker, and 40% of the victims said that friends or family of their stalker had also been involved. In 15% of cases, the victim was unaware of any reason for the harassment. [34]
S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
Cyberstalking is often accompanied by realtime or offline stalking. [4] In many jurisdictions, such as California, both are criminal offenses. [5] Both are motivated by a desire to control, intimidate or influence a victim. [6] A stalker may be an online stranger or a person whom the target knows.
[5] [6] [7] The following features of stalkerware are distinguished: powerful surveillance functions (key logging, making screenshots, monitoring of Internet activity, recording of location, recording video and audio); ability to work in stealth mode (the user is not notified about being monitored);
The engine's revamp has allowed for improved and increased performance on most systems. Version 1.5.03 of the game supports MSAA for DirectX 10, while version 1.5.06 added support for DirectX 10.1. In August 2014 the game's X-Ray Engine 1.5.10 source code became available on GitHub under a non-open-source license. [3] [4]
Jens Peder Bergensten (born 18 May 1979), known professionally as Jeb, is a Swedish video game programmer and designer.He is best known as the lead designer of Minecraft, [1] [2] [3] and is the chief creative officer of Mojang Studios.
Similar to Minecraft, the player roams an infinite world and must find resources, fight enemies, and build a home. The goal of the game is to kill the Air Wizard, the boss of the game. [ 1 ] It is also stated in the official description, in line with the theme, that "the goal of the game is to kill the only other sentient being in the world ...
Call of Pripyat utilizes the X-Ray Engine 1.6, allowing advanced modern graphical features through the use of DirectX 11 to be fully integrated; one outstanding feature being the inclusion of real-time GPU tessellation. Regions and maps feature photo realistic scenes of the region it is made to represent.