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Boxing games go back further than any other kind of fighting game, starting with Sega's Heavyweight Champ in 1976, the game often called the first video game to feature hand-to-hand fighting. Fighters wear boxing gloves and fight in rings , and fighters can range from actual professional boxers to aliens to Michael Jackson .
Time Killers is a 1992 weapon-based fighting arcade game developed by Incredible Technologies and published by Strata. Along with Allumer's Blandia, Time Killers is one of the earliest weapon-based fighting games modeled after Capcom's Street Fighter II (1991).
Tactical shooters feature a wide variety of weapons often modeled on real firearms. The weapons featured depend on the setting, but are generally intended to suit the period (so a game set in World War II would feature period-accurate weaponry and lack modern weapons such as the M16 rifle).
Widescreen Games PS2, Xbox, WIN 2005-04-12 Dead to Rights: Reckoning: Rebellion Developments: PSP 2005-06-28 Dead to Rights: Retribution: Volatile Games: PS3, X360 2010-04-23 Death to Spies: Haggard Games WIN 2007-03-02 DeathDrome: Zipper Interactive: WIN 1996-01-01 Des Blood 4: Illusion: WIN 2002-09-13 Destroy All Humans! Pandemic Studios: PS2 ...
Contra [a] is a video game series produced by Konami composed primarily of run and gun-style shooting games.The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name, which has since spawned several sequels produced for various platforms.
Shooter video games or shooters are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. . Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic ...
Namco's Tekken (released in arcades in 1994 and on the PlayStation in 1995) proved critical to the PlayStation's early success, with its sequels also becoming some of the console's most important games. [124] The Soul series of weapon-based fighting games also achieved considerable critical success, beginning with 1995's Soul Edge (known as ...
The player starts with only a simple semi-automatic handgun (Metal Slug 6 and 7 used a fully automatic handgun in place of the stock semi-auto first used in every game including a spin-off); as the game progresses, the player may pick up new weapons. The player can only use one weapon at a time. When a new weapon is found, it replaces the ...