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For example, in a chess endgame, a chess engine may build the game tree from the current position by applying all possible moves and use breadth-first search to find a win position for White. Implicit trees (such as game trees or other problem-solving trees) may be of infinite size; breadth-first search is guaranteed to find a solution node [ 1 ...
In any graph, directed or undirected, there is a straightforward algorithm for finding a widest path once the weight of its minimum-weight edge is known: simply delete all smaller edges and search for any path among the remaining edges using breadth-first search or depth-first search. Based on this test, there also exists a linear time ...
In this case, the order in which those two vertices are chosen may be arbitrary. The output of lexicographic breadth-first search differs from a standard breadth-first search in having a consistent rule for breaking such ties. In lexicographic breadth-first search, the output ordering is the order that would be produced by the rule:
The problem of determining whether two vertices in a graph are connected can be solved efficiently using a search algorithm, such as breadth-first search. More generally, it is easy to determine computationally whether a graph is connected (for example, by using a disjoint-set data structure ), or to count the number of connected components.
Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...
It is straightforward to compute the components of a finite graph in linear time (in terms of the numbers of the vertices and edges of the graph) using either breadth-first search or depth-first search. In either case, a search that begins at some particular vertex will find the entire component containing (and no more) before returning. All ...
The breadth-first search starts at , and the shortest distance () of each vertex from is recorded, dividing the graph into discrete layers. Additionally, each vertex v {\displaystyle v} keeps track of the set of vertices which in the preceding layer which point to it, p ( v ) {\displaystyle p(v)} .
A sampling-based planner works by searching the graph. In the case of path planning, the graph contains the spatial nodes which can be observed by the robot. The wavefront expansion increases the performance of the search by analyzing only nodes near the robot. The decision is made on a geometrical level which is equal to breadth-first search. [5]