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  2. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    1.15 Science. 1.16 Simulation. 1.16.1 Simulation games. ... This is a list of educational software that is computer software whose primary purpose is teaching or self ...

  3. MobyMax - Wikipedia

    en.wikipedia.org/wiki/MobyMax

    MobyMax was founded in 2010 by Glynn Willett and his son, Wade Willett. Glynn has previously been the co-founder of ATX, a tax preparation software company. Moby Math was originally intended to find and fix skill gaps in special education students' learning but has also been utilized in other classes. [3]

  4. Reader Rabbit Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Kindergarten

    The game was the 4th top-selling educational title across 13 computer software retail chains (representing 53 percent of the U.S. market) for the week that ending on October 31. [7] Across October, the game was the second top educational software programs for PCs, after The American Girls Premiere. [8]

  5. The 25 Best Educational Games for Kids (That They'll ... - AOL

    www.aol.com/lifestyle/25-best-educational-games...

    Bonus: 5 Great Educational Apps. When you simply have to give into screen time, open up Learning Games For Toddlers and watch them master a variety of alphabet-centric games. Age range: 2-4. Help ...

  6. Math Rabbit - Wikipedia

    en.wikipedia.org/wiki/Math_Rabbit

    Upon the release of the Deluxe edition, Bill Dinsmore, The Learning Company president and chief executive officer, said: "With the release of Reader Rabbit 1 and Math Rabbit for Windows, we now offer five Windows educational software products that help to develop important learning skills". [4] The original art of Math Rabbit was done by Analee ...

  7. Five Best Educational Software for Students in 2022 - AOL

    www.aol.com/news/five-best-educational-software...

    Students can organize their assignments and manage their time easily. They also can easily find the resources they require. Software and educational apps can help you write faster, organize ...

  8. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  9. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [ 9 ] [ 10 ] Users on the site can create projects on the website using a block-like interface.

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