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  2. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    In object-oriented programming, a member variable (sometimes called a member field) is a variable that is associated with a specific object, and accessible for all its methods (member functions). In class-based programming languages, these are distinguished into two types: class variables (also called static member variables), where only one ...

  3. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  4. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In object-oriented programming, there is also the concept of a static member variable, which is a "class variable" of a statically defined class, i.e., a member variable of a given class which is shared across all instances (objects), and is accessible as a member variable of these objects. A class variable of a dynamically defined class, in ...

  5. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    Thus in some languages, static member variable or static member function are used synonymously with or in place of "class variable" or "class function", but these are not synonymous across languages. These terms are commonly used in Java , C# , [ 5 ] and C++ , where class variables and class methods are declared with the static keyword , and ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The various object-oriented programming languages enforce member accessibility and visibility to various degrees, and depending on the language's type system and compilation policies, enforced at either compile time or runtime. For example, the Java language does not allow client code that accesses the private data of a class to compile. [12]

  8. Inner class - Wikipedia

    en.wikipedia.org/wiki/Inner_class

    Nested classes are also a feature of the D programming language, Visual Basic .NET, Ruby, C++ and C#. In Python, it is possible to nest a class within another class, method or function. C++ has nested classes that are like Java's static member classes, except that they are not declared with "static".

  9. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Many object-oriented programming languages permit a class or object to replace the implementation of an aspect—typically a behavior—that it has inherited. This process is called overriding. Overriding introduces a complication: which version of the behavior does an instance of the inherited class use—the one that is part of its own class ...