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In games without komi, White will have to exploit a weakness of Mirror Go to win. If White plays Mirror Go, White imitates Black from the start. In games with komidashi, this can potentially be more valid, putting the onus on Black to gain an advantage. Black can eventually occupy the central point, which will also force White to stop mirroring.
Some older video games used a trick to achieve this effect with one pass rendering by putting the whole mirrored scene behind a transparent plane representing the mirror. [2] Reflections on non-planar (curved) surfaces are more challenging for real time rendering. Main approaches that are used include:
A Short Hike is a calm, cute story about a little bird that progresses up a mountain. Even after just three to four hours, your time feels absolutely worth it when you fly back down to the bottom ...
50 Short Games is a 2014 video game by Irish independent developer Stephen Gillmurphy, under the name thecatamites. As described by the title, 50 Short Games is a compilation of short-form interactive games, often experimental and avant-garde in nature. Gillmurphy produced one game per day for the compilation for several months in late 2013.
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This means you’ll pay no more than 20%, rather than the top short-term rate of 37%. Most American households will actually only pay 0% or 15% on their long-term capital gains. Offset Gains With ...
With home prices still on the rise in every region of the U.S., 63% of homeowners say they'd rather remodel their homes than move to renovated homes, according to an October survey by Clever Real...
Brad Borne is an American video game developer mainly known for his Flash game series Fancy Pants Adventures and the game Mirror's Edge 2D, an official browser game take on the console/PC game Mirror's Edge. [1] [2] [3] Borne has had no formal training in game development - he majored in psychology. [4]