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  2. Category:Video games set in Jamaica - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Pages in category "Video games set in Jamaica" The following 26 pages are in this category, out of 26 total. This list may not reflect recent changes. A.

  3. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Online gaming has drastically increased the scope and size of video game culture. Online gaming grew out of games on bulletin board systems and on college mainframes from the 1970s and 1980s. MUDs offered multiplayer competition and cooperation, but on a scope more geographically limited than on the Internet. The Internet allowed gamers from ...

  4. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Simulation games became popular, including those from Maxis starting with SimCity in 1989, and which culminated with The Sims, which was first released in early 2000. Online connectivity in computer games has become increasingly important.

  5. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world.

  6. TIME's 50 Best Websites 2010 list -- yup, we're on it! - AOL

    www.aol.com/news/2010-08-25-times-50-best...

    The Games.com crew is absolutely thrilled to be included in TIME's 50 Best Websites 2010 list. We share those honors with fellow gaming sites, Pogo.com, Newgrounds, Kongregate and indie game site ...

  7. 1980s in video games - Wikipedia

    en.wikipedia.org/wiki/1980s_in_video_games

    Pac-Man (1980). The 1980s was the second decade in the industry's history.It was a decade of highs and lows for video games.The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers.

  8. From Plush Toys to Live Streaming: How Gaming Brands Became ...

    www.aol.com/plush-toys-live-streaming-gaming...

    2. Esports and Live Streaming. Esports have become a major part of the gaming industry. In this arena, gaming brands can create different types of content, such as live streams, reels, and ...

  9. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    It later became popular in the mid-2010s on sites such as Twitch. [5] By 2014, Twitch streams had more traffic than HBO Go and eventually hastened the closure of Justin.tv, which Twitch had originally spun out of. [6] [7] In 2015, YouTube launched YouTube Gaming, a video gaming-oriented sub-site and app that intended to compete with Twitch. [8]