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  2. GeoGuessr - Wikipedia

    en.wikipedia.org/wiki/GeoGuessr

    The "classic" GeoGuessr game mode consists of five rounds, each displaying a different street view location for the player to guess on a map. The player then receives a score of up to 5,000 points depending on how accurate their guess was, up to 25,000 points for a perfect game.

  3. The Impossible Quiz - Wikipedia

    en.wikipedia.org/wiki/The_Impossible_Quiz

    Kat Brewster of Rock Paper Shotgun regarded the game as emblematic of 2000s internet humor, along with praising the game's focus on the meaning of difficulty and failure. [6] Conversely, Lex Friedman of Macworld criticized the mobile version while comparing it unfavorably to The Moron Test , claiming it lacks the charm of the latter game.

  4. Botticelli (game) - Wikipedia

    en.wikipedia.org/wiki/Botticelli_(game)

    Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people.

  5. AP World History: Modern - Wikipedia

    en.wikipedia.org/wiki/AP_World_History:_Modern

    The AP World History exam was first administered in 2002. The test underwent a major overhaul for the 2017 exam; however, due to the prodigious number of students that struggled with the free response section, the College Board decided to initiate yet another round of sweeping reform, to be put in effect in May 2018.

  6. Guess Who? - Wikipedia

    en.wikipedia.org/wiki/Guess_Who?

    Guess Who? is a two-player board game in which players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster , the founders of Theora Design.

  7. Guessing - Wikipedia

    en.wikipedia.org/wiki/Guessing

    Guessing is the act of drawing a swift conclusion, called a guess, from data directly at hand, which is then held as probable or tentative, while the person making the guess (the guesser) admittedly lacks material for a greater degree of certainty.

  8. Every Nation for Itself - Wikipedia

    en.wikipedia.org/wiki/Every_Nation_for_Itself

    Every Nation for Itself: Winners and Losers in a G-Zero World is a 2012 non-fiction book by Ian Bremmer that explains the growing "G-Zero" power vacuum in international politics as no country or group of countries has the political and economic leverage to drive an international agenda or provide global public goods.

  9. Prisoners of Geography - Wikipedia

    en.wikipedia.org/wiki/Prisoners_of_Geography

    Prisoners of Geography is a set of observations about past and present geopolitics seen through the lens of geography. Through various global examples, Tim Marshall challenges the widely held belief that technology is allowing humans to overcome the constraints and vulnerabilities imposed by geography and to render it irrelevant to geopolitics and conflicts.