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This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform , most notably the Java programming language .
Download as PDF; Printable version; ... Pages in category "Articles with example Java code" ... Value type and reference type;
Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .
However, the compiler automatically transforms the code so that the list will "silently" receive objects, while the source code only mentions primitive values. For example, the programmer can now write list. add (3) and think as if the int 3 were added to the list; but, the compiler will have actually transformed the line into list. add (new ...
Value Classes and Objects: highly-efficient objects without their own identity (reference value). Null-restricted and Nullable types, and Null-restricted Objects: for example, using ? or ! after type declaration to say if null is allowed or not. Enhanced Primitive Boxing: for example, to allow code such as List<int>.
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Defines a boolean variable for the values "true" or "false" only. By default, the value of boolean primitive type is false. This keyword is also used to declare that a method returns a value of the primitive type boolean. break Used to end the execution in the current loop body. Used to break out of a switch block. byte
In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.