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  2. Technology and Livelihood Education - Wikipedia

    en.wikipedia.org/wiki/Technology_and_Livelihood...

    The Technical-Vocational Education-based TLE is focused on technical skills development in any area. Five common competencies, based on the training regulations of the Technical Education and Skills Development Authority (TESDA), are covered in the exploratory phase (Grades 7 and 8): mensuration and calculation, technical drafting, use of tools and equipment, maintenance of tools and equipment ...

  3. Information and communications technology - Wikipedia

    en.wikipedia.org/wiki/Information_and...

    Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications [1] and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage and audiovisual, that enable users to access, store, transmit, understand and ...

  4. Information Communications Technology education in the ...

    en.wikipedia.org/wiki/Information_Communications...

    Under the K-12 Program, ICT is a strand subsumed under the Technology and Livelihood Education (TLE) and Technical-Vocational-Livelihood (TVL), which is one of the four tracks under the Senior High School Specialized Subjects. [8] This track also includes Agri-Fishery Arts, Home Economics, Industrial Arts, and TVL Maritime professional strands.

  5. International Primary Curriculum - Wikipedia

    en.wikipedia.org/wiki/International_Primary...

    The International Primary Curriculum (IPC) is an independent programme of education for learners aged 5 to 11, cited by The SAGE Handbook of Research in International Education in 2015 as one of the three major international systems of education [1] and one of two identified programmes specifically designed with international education objectives. [2]

  6. Curriculum framework - Wikipedia

    en.wikipedia.org/wiki/Curriculum_framework

    A curriculum framework is an organized plan or set of standards or learning outcomes that defines the content to be learned in terms of clear, definable standards of what the student should know and be able to do. [1] A curriculum framework is part of an outcome-based education or standards based education reform design. The framework is the ...

  7. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  8. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [ 4 ]

  9. Google Chrome - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome

    Most of Chrome's source code comes from Google's free and open-source software project Chromium, but Chrome is licensed as proprietary freeware. [13] WebKit was the original rendering engine , but Google eventually forked it to create the Blink engine; [ 16 ] all Chrome variants except iOS used Blink as of 2017.