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  2. Sonic Dream Team - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dream_Team

    The multi-character aspect of the game marks a return to similar 3D gameplay first in Sonic Adventure (1998) and Sonic Heroes (2003). Dream Team 's dream world was created as a result of shaping the game's narrative around bringing back Cream, wanting it to feel like a natural reason why she would be put in harms way. The game itself was shaped ...

  3. Ian Flynn - Wikipedia

    en.wikipedia.org/wiki/Ian_Flynn

    James Ian Flynn [1] (born May 31, 1982), also known by his Internet pen name Ian Potto, is an American-Canadian comic book writer.He was chief writer for Archie Comics's Sonic the Hedgehog since issue #160, after the departure of the previous chief writer Ken Penders, until Archie's cancelation on the run at issue #290. [2]

  4. List of Sonic Team games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_Team_games

    The team took the name Sonic Team in 1991 with the release of Sonic the Hedgehog for the Sega Genesis. The game was a major success, and started the long-running Sonic the Hedgehog franchise. The next several games were developed by Naka and Yasuhara in America at Sega Technical Institute .

  5. List of Sonic the Hedgehog video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog...

    An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.

  6. Sonic Team - Wikipedia

    en.wikipedia.org/wiki/Sonic_Team

    Naoto Ohshima, Sonic Team artist who designed the Sonic the Hedgehog character. Shortly after the release of Sonic the Hedgehog, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join Sega Technical Institute (STI), a development division established by Mark Cerny intended as an elite studio combining the design philosophies of American and Japanese developers.

  7. Sonic the Hedgehog (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(2006...

    As development progressed, Sonic Team faced serious problems. In March 2006, Naka resigned as head of Sonic Team to form his own company, Prope, [37] [38] [39] as he wanted to focus on original properties instead of Sonic. [37] With his departure, "the heart and soul of Sonic" was gone, according to former Sega of America CEO Tom Kalinske. [16]

  8. Incredible NASA photo captures sound barrier being broken - AOL

    www.aol.com/news/incredible-nasa-photo-captures...

    A newly released image shows the sound barrier being broken on February 10 as Boom Supersonic’s XB-1, America’s first civil supersonic jet, completed its second supersonic flight.

  9. Christian Whitehead - Wikipedia

    en.wikipedia.org/wiki/Christian_Whitehead

    Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.