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These games were published by Atari, and many were also licensed to Sears, which released these games under its Tele-Games brand, often with different titles. [2] Sears's Tele-Games brand was unrelated to the company Telegames , which also produced cartridges for the Atari 2600 (mostly re-issues of M Network games.) [ 3 ]
Word Zapper is an Atari 2600 game written by Henry Will IV [2] and published under the Vidtec label of U.S. Games in 1982. Word Zapper combines spelling exercises with action gaming, as the player must shoot letters that scroll across the top of the screen to complete words. [3]
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Data Age was a California-based video game company that developed and published titles for the Atari 2600 platform in the mid-1980s. Among their more well-known titles were Journey Escape (a tie-in with the band Journey ) and Frankenstein's Monster , both published in 1982.
It was one of three cartridges to accompany the introduction of the Atari keyboard controller, an add-on launched in response to claims of false advertising that the VCS is a "computer" (the other two were Hunt & Score and Brain Games). [2] The cover art for the game is by Chris Spohn, who created the cover art for many early Atari games. [3] [4]
A Game of Concentration (also known as Concentration and Hunt & Score) is a video game programmed by Jim Heuther of Atari, Inc. and released in 1978 for the Atari VCS (later renamed to the Atari 2600). [2] It is a digital version of the classic memory game played with cards.
Slot Racers was reviewed by Video magazine in its "Arcade Alley" column where it was described as "a fast-moving head-to-head thriller." Despite noting that the game's plot is patently absurd, and that the game has "virtually nothing to do with either slot cars or racing of any kind", the reviewers called it "a triumph" and ranked it as "the most important of the [Atari 2600]'s classic ...
The A.V. Club thought the title was surprising and abstract in the wake of the Atari 2600's final days. [8] Classic Home Video Games called the game ambitious, almost to a fault. [ 9 ] Classic Videogame Hardware Genius Guide described it as a "final swan-song" and a way of squeezing the last money out of the console.