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Soulcalibur VI is a 2018 fighting game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment.As the seventh main installment and reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018.
As a character introduced in Soulcalibur II, Talim's weapons, a pair of elbow blades, were decided upon before other aspects of the character were. [5] Originally considered for the first Soulcalibur, the weapons were selected to be unique amongst the others characters' weapons in the title. [6]
All games in the series before Soulcalibur III were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including characters, weapons, costumes, art galleries, martial arts demonstrations and involved single-player modes, when compared to the original arcade versions.
Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends. Servant to a long-dead weapons merchant, Voldo guards his treasure vault ...
Soulcalibur is a weapon-based fighting game franchise developed by Namco Bandai's Project Soul division. Set in the period of late 16th to early 17th century, the plot of the games revolve around Soul Edge, a cursed sword able to possess its wielder and devour souls.
As a character introduced in Soulcalibur, Ivy's signature weapon, a "snake sword" designed to be unique amongst the other weapons in the game, was selected before other elements of the character. Her design and concept were then built to revolve around it by designers Aya Takemura and Takuji Kawano, starting with gender, then physical ...
Necrid (Japanese: ネクリッド, Hepburn: Nekuriddo) is a character in the Soulcalibur series of weapon-based fighting games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, the character appeared in console ports of Soulcalibur II and later as part of an action figure set created by McFarlane Productions.
Taki (Japanese: タキ) is a character in the Soulcalibur series of video games. Created by designers Aya Takemura and Takuji Kawano of Namco's Project Soul division, she was introduced in Soul Edge, and later appeared in almost every subsequent sequel.