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  2. Category : Video game characters who can turn invisible

    en.wikipedia.org/wiki/Category:Video_game...

    Pages in category "Video game characters who can turn invisible" The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes. M.

  3. Invisibility in fiction - Wikipedia

    en.wikipedia.org/wiki/Invisibility_in_fiction

    The Nanosuit in the Crysis series allows the player to have active camouflage hence being invisible. In Deus Ex, the player is able to activate an invisibility cloak, which is effective against human NPCs. There is also a cloak which diverts microwaves, rendering the player invisible to cameras, automated turrets and bots.

  4. Category : Fictional characters who can turn invisible

    en.wikipedia.org/wiki/Category:Fictional...

    Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.

  5. Cloaking device - Wikipedia

    en.wikipedia.org/wiki/Cloaking_device

    An operational, non-fictional cloaking device might be an extension of the basic technologies used by stealth aircraft, such as radar-absorbing dark paint, optical camouflage, cooling the outer surface to minimize electromagnetic emissions (usually infrared), or other techniques to minimize other EM emissions, and to minimize particle emissions from the object.

  6. Invisibility - Wikipedia

    en.wikipedia.org/wiki/Invisibility

    By using two parabolic cylindric mirrors and one plane mirror, the image of the background is directed around an object, making the object itself invisible - at least from two sides. Invisibility is the state of an object that cannot be seen. An object in this state is said to be invisible (literally, "not visible").

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Action_point

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  8. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Modern video game development platforms such as Unity, Unreal Engine and Godot increasingly include node-based editors that can create shaders without the need for actual code; the user is instead presented with a directed graph of connected nodes that allow users to direct various textures, maps, and mathematical functions into output values ...

  9. Cloak of invisibility - Wikipedia

    en.wikipedia.org/wiki/Cloak_of_invisibility

    To make an object literally vanish before a person's eyes, a cloak would have to simultaneously interact with all of the wavelengths, or colors, that make up light. On the other hand, a group of researchers connected with Berkeley Lab and the University of California, Berkeley believe that cloaking at optical frequencies is indeed possible ...