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  2. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    ZDoom is a source port launched for Windows on March 6, 1998, and later Linux and macOS. It supports Boom editing extensions [ 91 ] plus all of the extensions made in the version of the Doom engine used in Hexen: Beyond Heretic , as well as several other new features.

  3. DOSBox - Wikipedia

    en.wikipedia.org/wiki/DOSBox

    DOSBox is a free and open-source emulator which runs software for MS-DOS compatible disk operating systems—primarily video games. [5] It was first released in 2002, when DOS technology was becoming obsolete.

  4. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    Due to copyright issues concerning the sound library used by the original DOS version, id Software released only the source code to the Linux version of the game. [ 1 ] [ 2 ] Since the majority of Doom players were DOS users the first step for a fan project was to port the Linux source code to DOS. [ 3 ]

  5. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. [4] [5] The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.

  6. gLinux - Wikipedia

    en.wikipedia.org/wiki/GLinux

    gLinux is a Debian Testing-based Linux distribution used at Google as a workstation operating system. [1] The Google gLinux team builds the system from source code, introducing their own changes.

  7. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  8. Super 3D Noah's Ark - Wikipedia

    en.wikipedia.org/wiki/Super_3D_Noah's_Ark

    The digital re-release, dubbed the '20th Anniversary Edition', used the ECWolf source port developed for Wolfenstein 3D and ZDoom to support modern controllers and enable widescreen gameplay. [9] [10] Developed for Windows, macOS, and Linux, the game released on itch.io on May 26, 2014 and Steam on June 23, 2015. [2]

  9. List of Linux distributions - Wikipedia

    en.wikipedia.org/wiki/List_of_Linux_distributions

    This is an accepted version of this page This is the latest accepted revision, reviewed on 3 February 2025. List of software distributions using the Linux kernel This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article relies excessively on references to primary sources. Please improve this ...