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  2. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    The dynamic array approach uses a variant of a dynamic array that can grow from both ends, sometimes called array deques. These array deques have all the properties of a dynamic array, such as constant-time random access , good locality of reference , and inefficient insertion/removal in the middle, with the addition of amortized constant-time ...

  3. Peek (data type operation) - Wikipedia

    en.wikipedia.org/wiki/Peek_(data_type_operation)

    Behavior when the collection is empty varies – most often this yields an underflow error, identically to a pop on an empty collection, but some implementations provide a function which instead simply returns (without error), essentially implementing if isempty then return, else peek. This behavior can be axiomatized in various ways.

  4. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    This is still the conceptually simplest way to construct a queue in a high-level language, but it does admittedly slow things down a little, because the array indices must be compared to zero and the array size, which is comparable to the time taken to check whether an array index is out of bounds, which some languages do, but this will ...

  5. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    An associative container uses an associative array, map, or dictionary, composed of key-value pairs, such that each key appears at most once in the container. The key is used to find the value, the object, if it is stored in the container. Associative containers are used in programming languages as class templates.

  6. Flexible array member - Wikipedia

    en.wikipedia.org/wiki/Flexible_array_member

    Should this be a concern, macros are available [3] to compute the minimum size while ensuring that the compiler's padding is not disrupted. As the array may start in the padding before the end of the structure, its content should always be accessed via indexing ( arr[i] ) or offsetof , not sizeof .

  7. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    In computer science, array is a data type that represents a collection of elements (values or variables), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. [1]

  8. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  9. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    The C# language supports class properties, which provide a means to define get and set operations (getters and setters) for a member variable. The syntax to access or modify the property is the same as accessing any other class member variable, but the actual implementation for doing so can be defined as either a simple read/write access or as ...