Search results
Results from the WOW.Com Content Network
A MeriStation reviewer, Lego Indiana Jones commended the motion blur and dynamic lighting, noting that the looks of original locations in the films retained their identity in the game. [9] Reviewers also praised Lego Indiana Jones ' s overall soundtrack but were mixed on the sound effects. Reviewers have commended the film-inspired soundtracks.
An example of split-screen multiplayer gameplay in Lego Indiana Jones 2: The Adventure Continues. Lego Indiana Jones 2 features special abilities for characters to solve puzzles and defeat enemies. For example, Indiana Jones can use his whip to attack or tie up enemies, manipulate objects, [2] or swing from the ceiling.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate
Logo used for Lego video games. Since 1995, numerous commercial video games based on Lego, the construction system produced by The Lego Group, have been released.Following the second game, Lego Island, developed and published by Mindscape, The Lego Group published games on its own with its Lego Media division, which was renamed Lego Software in 2000, and Lego Interactive in 2002.
Indiana Jones in the Lost Kingdom; Indiana Jones and the Last Crusade (1991 video game) Indiana Jones and the Last Crusade: The Action Game; Indiana Jones and the Last Crusade: The Graphic Adventure; Lego Indiana Jones 2: The Adventure Continues; Lego Indiana Jones 2: The Adventure Continues (handheld video game) Lego Indiana Jones: The ...
Indiana Jones film screenshot. In a little over a week, Xbox is holding a Developer Direct that will give us our first look at Wolfenstein developer MachineGames’ Indiana Jones game. It’s said ...
In the new video game, dogs can be scared into leaving Indiana alone if he cracks his famous whip or fires a pistol into the air (how a pistol shot doesn’t alert the bad guys is an exercise left ...
"Lego Indiana Jones characters have limited ammo." -- As someone who played the game, that's technically untrue. It's more like "weapons picked up from enemies have limited ammunition" or something like. Needs addressing/sourcing. Done Yup, this is a better way to explain this feature.