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SQLAlchemy is an open-source Python library that provides an SQL toolkit (called "SQLAlchemy Core") and an Object Relational Mapper (ORM) for database interactions. It allows developers to work with databases using Python objects, enabling efficient and flexible database access.
For example, consider an address book entry that represents a single person along with zero or more phone numbers and zero or more addresses. This could be modeled in an object-oriented implementation by a "Person object " with an attribute/field to hold each data item that the entry comprises: the person's name, a list of phone numbers, and a ...
SQLAlchemy nose: SQLAlchemy-Migrate Repoze.what & Repoze.who pluggable: Genshi, more Support for memcached, and any WSGI compliant system ToscaWidgets, utilizing FormEncode Yes web2py: Python Yes Yes Push Yes Yes Yes Yes Yes Yes Yes Yes Yes [99] BlueBream (Zope 3) Python via add-on products, e.g. Plone w/KSS Yes Pull Yes ZODB, SQLObject, SQLAlchemy
Trino is an open-source distributed SQL query engine designed to query large data sets distributed over one or more heterogeneous data sources. [1] Trino can query data lakes that contain a variety of file formats such as simple row-oriented CSV and JSON data files to more performant open column-oriented data file formats like ORC or Parquet [2] [3] residing on different storage systems like ...
An example of the practical use of an associative table would be to assign permissions to users. There can be multiple users, and each user can be assigned zero or more permissions. Individual permissions may be granted to one or more users.
The Jakarta Persistence Query Language (JPQL; formerly Java Persistence Query Language) is a platform-independent object-oriented query language [1]: 284, §12 defined as part of the Jakarta Persistence (JPA; formerly Java Persistence API) specification.
Cubes is a light-weight open source multidimensional modelling and OLAP toolkit for development reporting applications and browsing of aggregated data written in Python programming language released under the MIT License.
The Id Tech engine used standard C code meaning C had to be learned and properly applied, while UnrealScript was optimized for ease of use and efficiency. Similarly, the development of more recent games introduced their own specific languages, one more common example is Lua for scripting.