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This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
The Lord of the Rings is an epic [1] high fantasy novel [a] written by English author and scholar J. R. R. Tolkien.Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work.
The Lord of the Rings: Gollum (German: Der Herr der Ringe: Gollum) is an action-adventure game developed by Daedalic Entertainment.The game, set in the fictional world of Middle-earth created by J. R. R. Tolkien, takes place in between the events of The Hobbit and The Fellowship of the Ring.
The Lord of the Rings Online: Shadows of Angmar (2007) The Lord of the Rings: The Third Age (2004) The Lord of the Rings: Tactics (2005) The Lord of the Rings: War in the North (2011) Middle-earth: Shadow of Mordor (2014) Middle-earth: Shadow of War (2017)
The One Ring, also called the Ruling Ring and Isildur's Bane, is a central plot element in J. R. R. Tolkien's The Lord of the Rings (1954–55). It first appeared in the earlier story The Hobbit (1937) as a magic ring that grants the wearer invisibility.
Five seasons are planned for the epic fantasy show set in the world of J.R.R. Tolkien. Here's everything we know so far about The Lord of the Rings: The Rings of Power season two.
The game's plot takes the player to various locations from the book, such as the village of Bree, the elven city of Rivendell, and the Mines of Moria. Unlike the book, however, the finale of the game is the fight between the Fellowship and the Balrog creature in the Mines of Moria (the first volume of the book ends significantly later).
Tolkien worked on The Lord Of The Rings trilogy after publishing The Hobbit. Those books later went on to become epic blockbusters at the box office, grossing over $2,9 billion internationally.