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Optimistic concurrency control transactions involve these phases: [2] Begin: Record a timestamp marking the transaction's beginning. Modify: Read database values, and tentatively write changes. Validate: Check whether other transactions have modified data that this transaction has used (read or written). This includes transactions that ...
In computer science and engineering, transactional memory attempts to simplify concurrent programming by allowing a group of load and store instructions to execute in an atomic way. It is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. Transactional memory ...
Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model. A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...
They also provide global serializability without local concurrency control information distribution, can be combined with any relevant concurrency control, and allow optimistic (non-blocking) implementations. Both use additional information for relaxing CO constraints and achieving better concurrency and performance.
In computer science, software transactional memory (STM) is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. It is an alternative to lock-based synchronization. STM is a strategy implemented in software, rather than as a hardware component.
Concurrency control mechanisms firstly need to operate correctly, i.e., to maintain each transaction's integrity rules (as related to concurrency; application-specific integrity rule are out of the scope here) while transactions are running concurrently, and thus the integrity of the entire transactional system.
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Concurrency is pervasive in computing, occurring from low-level hardware on a single chip to worldwide networks. Examples follow. At the programming language level: Channel; Coroutine; Futures and promises; At the operating system level: Computer multitasking, including both cooperative multitasking and preemptive multitasking