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In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a type specified; for example, an associative array that maps strings to strings might be specified as follows:
Collection implementations in pre-JDK 1.2 versions of the Java platform included few data structure classes, but did not contain a collections framework. [4] The standard methods for grouping Java objects were via the array, the Vector, and the Hashtable classes, which unfortunately were not easy to extend, and did not implement a standard member interface.
Due to their usefulness, they were later included in several other implementations of the C++ Standard Library (e.g., the GNU Compiler Collection's (GCC) libstdc++ [2] and the Visual C++ (MSVC) standard library). The hash_* class templates were proposed into C++ Technical Report 1 (C++ TR1) and were accepted under names unordered_*. [3]
In C++, the Standard Template Library (STL) provides the set template class, which is typically implemented using a binary search tree (e.g. red–black tree); SGI's STL also provides the hash_set template class, which implements a set using a hash table. C++11 has support for the unordered_set template class, which is implemented using a hash ...
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
C++11 includes unordered_map in its standard library for storing keys and values of arbitrary types. [52] Go's built-in map implements a hash table in the form of a type. [53] Java programming language includes the HashSet, HashMap, LinkedHashSet, and LinkedHashMap generic collections. [54] Python's built-in dict implements a hash table in the ...
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.