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Swamp Gas Visits the United States of America is an educational game for up to four players, designed to help students with United States geography. The main character is an alien that leaves the mothership to hover in his UFO far above the map of U.S. as he flies around the country.
Advanced Placement (AP) Human Geography (also known as AP Human Geo, AP Geography, APHG, AP HuGe, APHug, AP Human, HuGS, AP HuGo, or HGAP) is an Advanced Placement social studies course in human geography for high school, usually freshmen students in the US, culminating in an exam administered by the College Board. [1]
Bubbles of methane, created by methanogens, that are present in the marsh, more commonly known as marsh gas. Marsh gas, also known as swamp gas or bog gas, is a mixture primarily of methane and smaller amounts of hydrogen sulfide, carbon dioxide, and trace phosphine that is produced naturally within some geographical marshes, swamps, and bogs.
GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.
Congestion games (CG) are a class of games in game theory. They represent situations which commonly occur in roads, communication networks, oligopoly markets and natural habitats. There is a set of resources (e.g. roads or communication links); there are several players who need resources (e.g. drivers or network users); each player chooses a ...
In string theory, when one takes the vacuum expectation values of the scalar fields of a theory to a certain limit, a dual description always emerges. An example of this is T-duality, where there are two dual descriptions to understand a string theory with an internal geometry of a circle. However, each perturbative description becomes valid in ...
In a handicap game, Black starts with two or more handicap stones played before White's first move. If played in the traditional places on the "star points", these stones will be useful for the purpose of connection and separation of stones played closer to the edge ("lower"), as well as in many other ways.
Go — The International Travel Game, later Travel Go, is a family board game, based on international travel, which was manufactured by Waddingtons Ltd from 1961 onwards. . The objective of the game is to travel the world by air, sea, rail and road, collect a predetermined number of souvenirs from each city visited, and to return to the starting point