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  2. One-step method - Wikipedia

    en.wikipedia.org/wiki/One-step_method

    The basic idea behind one-step methods is that they calculate approximation points step by step along the desired solution, starting from the given starting point. They only use the most recently determined approximation for the next step, in contrast to multi-step methods, which also include points further back in the calculation.

  3. Technique for human error-rate prediction - Wikipedia

    en.wikipedia.org/wiki/Technique_for_human_error...

    The task analysis lists and sequences the discrete elements and information required by task operators. For each step of the task, possible errors are considered by the analyst and precisely defined. The possible errors are then considered by the analyst, for each task step. Such errors can be broken down into the following categories:

  4. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    Flowcharts typically use the following main symbols: A process step, usually called an activity, is denoted by a rectangular box. A decision is usually denoted by a diamond. A flowchart is described as "cross-functional" when the chart is divided into different vertical or horizontal parts, to describe the control of different organizational units.

  5. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  6. Instruction step - Wikipedia

    en.wikipedia.org/wiki/Instruction_step

    An instruction step is a method of executing a computer program one step at a time to determine how it is functioning. This might be to determine if the correct program flow is being followed in the program during the execution or to see if variables are set to their correct values after a single step has completed.

  7. Critical path method - Wikipedia

    en.wikipedia.org/wiki/Critical_path_method

    A schedule generated using the critical path techniques often is not realized precisely, as estimations are used to calculate times: if one mistake is made, the results of the analysis may change. This could cause an upset in the implementation of a project if the estimates are blindly believed, and if changes are not addressed promptly.

  8. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed.

  9. Theory of constraints - Wikipedia

    en.wikipedia.org/wiki/Theory_of_constraints

    The primary work is done in a straight sequence of events (one-to-one). The constraint is the slowest operation. From the above list, one can deduce that for non-material systems one could draw the flow of work or the flow of processes, instead of physical flows, and arrive at similar basic V, A, T, or I structures.