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Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a ...
First adventure of the Shadowrun Missions campaign 1st season and also the first part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. SRM0002: PDF only: 3rd: 2004: Shadowrun Missions: Demolition Run: Second adventure of the Shadowrun Missions campaign 1st season and also the second part of the ...
Angel Leigh McCoy reviewed Tír na nÓg in White Wolf #44 (June, 1994), rating it a 4 out of 5 and stated that "Aside from detailing the culture, politics and history of Tír na nÓg, this sourcebook gives information on creating a character from the isle, and specifically offers information on creating a druid.
Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.
FASA released the cyberpunk role-playing game Shadowrun in 1989, and published several adventures and supplements for the original game. One of these was Dragon Hunt, created by Michael Lee and published in 1991 as a 64-page softcover book with cover art by John Zeleznik and interior art by Joel Biske, Rick Harris, Jeff Laubenstein, and Jim Nelson.
Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...
Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map. [1]Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions ...
Matthew Gabbert reviewed Total Eclipse in White Wolf #30 (Feb., 1992), rating it a 3 out of 5 and stated that "Despite its superficial shortcomings, this story's fast-moving and free-flowing plot makes it a winner.