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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  4. noclip.website - Wikipedia

    en.wikipedia.org/wiki/Noclip.website

    noclip.website is an online video game map viewer created in 2018, allowing visitors to browse a selection of datamined levels from several games and travel through them in noclip mode without being hindered by walls, objects or gravity. It therefore allows exploration in ways not intended by the game's developers, providing new insights into ...

  5. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    The PlayStation 3 version was released via the PlayStation Network in North America on March 26, 2013 [24] and in Europe and Australia on May 15, 2013. [25] Shortly after the initial console release, 505 Games announced Terraria for PlayStation Vita ; [ 26 ] it was released in Europe on December 11, 2013, and in North America on December 17 ...

  6. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  7. Re-Logic - Wikipedia

    en.wikipedia.org/wiki/Re-Logic

    Re-Logic was founded at the beginning of Terraria ' s development cycle, starting in January 2011, by Andrew Spinks. [3] [4] The game was released for Microsoft Windows on 16 May 2011 [5] and received multiple updates later on.

  8. MojoWorld Generator - Wikipedia

    en.wikipedia.org/wiki/MojoWorld_Generator

    MojoWorld 3.1.1 is known to work on Windows 8.1 and 10, and at 2019 a small-but-keen groups of users gather on the Renderosity forum for MojoWorld. There are other users in Russia who keep version 3.1.1 alive, and who can be found via using Russia's Yandex search-engine.

  9. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...