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Microsoft Train Simulator (informally abbreviated to MSTS) is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games (now known as Xbox Game Studios) for Windows. It was released on June 18, 2001.
V-scale model railroading was created when Japanese game developer Artdink released A-Train in 1985, but it was not widely popularized until Microsoft released Microsoft Train Simulator (sometimes referred to as MSTS) and Australia's Auran/N3V Games released the successful family of Trainz railroad simulators, both in 2001. With the ability to ...
MSTs are useful and versatile tools utilised in a wide variety of practical and theoretical fields. For example, a company looking to supply multiple stores with a certain product from a single warehouse might use an MST originating at the warehouse to calculate the shortest paths to each company store.
Microsoft Train Simulator 2 (abbreviated as MSTS 2) was a train simulation game in development by Microsoft Game Studios on two occasions. Meant to be the successor to Microsoft Train Simulator , it was originally announced in 2003, until being cancelled in 2004.
A planar graph and its minimum spanning tree. Each edge is labeled with its weight, which here is roughly proportional to its length. A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. [1]
MSTS may refer to: Military Sea Transportation Service , the pre-1970 name for the Military Sealift Command of the U.S. Navy Microsoft Train Simulator , a 2001 train simulator developed for Microsoft Windows
Example of a MST: The minimum spanning tree of a planar graph.Each edge is labeled with its weight, which here is roughly proportional to its length. The distributed minimum spanning tree (MST) problem involves the construction of a minimum spanning tree by a distributed algorithm, in a network where nodes communicate by message passing.
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.