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Five Nights at Freddy's 4 (FNaF 4) is a 2015 point-and-click survival horror video game made and published by Scott Cawthon. It is the fourth installment of the Five Nights at Freddy's series. The game takes place in the bedroom of a child, where the player must avoid attack by nightmarish animatronics that stalk them.
Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".
Video game series Five Nights at Freddy's Genre(s) Horror fiction Developer(s) ScottGames Steel Wool Studios Illumix Mega Cat Studios Clickteam Publisher(s) ScottGames Clickteam Illumix Mega Cat Studios Creator(s) Scott Cawthon Platform(s) Microsoft Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S Nintendo Switch iOS Android Oculus Quest Oculus Quest 2 Google Stadia First release ...
Five Nights at Freddy's video games (12 P) ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Pages in category "Five Nights at Freddy's video games" The following 12 pages are in this category, out of 12 total. ... FNaF World This page was last ...
The Game Boy first launched in Japan on April 21, 1989, with Super Mario Land, Alleyway, Baseball, and Yakuman. For the North American launches, Tetris and Tennis were also featured, while Yakuman was never released outside of Japan.
The Game Boy Light was a Japan-only revision released on April 14, 1998. Like the Game Boy Pocket, the system was priced at ¥6,800 (equivalent to ¥6,892 in 2019). [56] The Game Boy Light is slightly bigger than the Game Boy Pocket and features an electroluminescent backlight allowing it to be
The Game Boy Camera and Game Boy Printer (Pocket Camera and Pocket Printer in Japan) are accessories for the Game Boy handheld gaming system and were released in 1998. The camera can take basic, often grainy, black-and-white digital images using the four-color palette of the Game Boy system.