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  2. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    The most widespread use of multitier architecture is the three-tier architecture (for example, Cisco's Hierarchical internetworking model). N-tier application architecture provides a model by which developers can create flexible and reusable applications. By segregating an application into tiers, developers acquire the option of modifying or ...

  3. N2 chart - Wikipedia

    en.wikipedia.org/wiki/N2_Chart

    The N 2 diagram has been used extensively to develop data interfaces, primarily in the software areas. However, it can also be used to develop hardware interfaces. The basic N 2 chart is shown in Figure 2. The system functions are placed on the diagonal; the remainder of the squares in the N × N matrix represent the interface inputs and ...

  4. Multitier programming - Wikipedia

    en.wikipedia.org/wiki/Multitier_programming

    Multitier programming (or tierless programming) is a programming paradigm for distributed software, which typically follows a multitier architecture, physically separating different functional aspects of the software into different tiers (e.g., the client, the server and the database in a Web application [1]).

  5. Distributed computing - Wikipedia

    en.wikipedia.org/wiki/Distributed_computing

    Examples of this architecture include BitTorrent and the bitcoin network. Another basic aspect of distributed computing architecture is the method of communicating and coordinating work among concurrent processes. Through various message passing protocols, processes may communicate directly with one another, typically in a main/sub relationship.

  6. Software architectural model - Wikipedia

    en.wikipedia.org/wiki/Software_Architectural_Model

    An architectural model (in software) contains several diagrams representing static properties or dynamic (behavioral) properties of the software under design [1] [2] [3]. The diagrams represent different viewpoints of the system and the appropriate scope of analysis. The diagrams are created by using available standards in which the primary aim ...

  7. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    Model–view–viewmodel (MVVM) is an architectural pattern in computer software that facilitates the separation of the development of a graphical user interface (GUI; the view)—be it via a markup language or GUI code—from the development of the business logic or back-end logic (the model) such that the view is not dependent upon any ...

  8. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    The book includes examples in C++ and Smalltalk. It has been influential to the field of software engineering and is regarded as an important source for object-oriented design theory and practice. More than 500,000 copies have been sold in English and in 13 other languages. [1] The authors are often referred to as the Gang of Four (GoF). [2] [3 ...

  9. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    The object collaboration diagram shows the run-time interactions: In this example, the Client object sends a request to the top-level Composite object (of type Component) in the tree structure. The request is forwarded to (performed on) all child Component objects (Leaf and Composite objects) downwards the tree structure.